

“* Bicubic will be used,” weren’t going away or updating correctly Fixed a bug in the Image->Resize dialog where the asterisk and the note about which resampling mode was being used, e.g.

Fixed a crash for some effects that were rendering too quickly.Fixed: For the Store release, launching with the paintdotnet: protocol no longer shows an error if no parameters are provided (thanks Bowyer-Smyth!).They were “too dark” in translucent regions. Fixed: Images with variable alpha were not displaying correctly at some zoom levels.Fixed: Pressing Escape to deselect now works with all tools (this bug was introduced in v4.0).Fixed: The tooltip describing the shortcut key for tools now indicates how many times to press the key (e.g., press S four times for Magic Wand selection).Fixed: IndirectUI ColorWheel swatch is now rendered correctly (without the fading alpha gradient).Fixed: Radial Blur was not handling alpha correctly.Fixed: Pixel grid no longer draws some dots darker than others at some zoom levels, as reported at.More optimizations are coming in the next update. Improved startup performance if “a lot” of effect plugins are installed.You can also download and install it directly from the website. You can also force an update check by following these instructions.įor the Classic release, you can use the built-in updater by going to ⚙ Settings → Updates → Check Now. If you’re using the Windows Store release, you should get the update automatically within the next 24 hours. Administrators who manage deployments of Paint.NET are urged to begin updating immediately. This is a small update that improves startup performance, fixes some bugs, and addresses two security vulnerabilities. A new update will be issued very soon! You can still download 4.1.2 from the website, but the built-in updater will not offer it to you. NOTE: The deployment of this update has been paused due to an issue with pre-DirectX 10 GPUs (e.g.
